Bringing Past To Present
RetroComment : Why 3D ain’t all it’s cracked to be
The recent rumblings at Nintendo show the 3D market for games is still very shaky. By the time you have read this article the price of the 3DS may have dropped even further. Have Nintendo once again missed the mark ? Is 3D ever going to be anything other than a fad ? Retrobear casts his critical eye below….
It really comes as no surprise that Nintendo’s launch of the 3DS console has been nothing short of a minor disaster for the company. It wouldn’t be the first time that they have totally overestimated the appeal of a new launch product, or mishandled a new release. I know because I was one of the few who ran out and purchased a Gamecube on launch day (there is another article covering this on this website and it still marks the last time I did such a thing)
I will take you back to the Virtual Boy, which was meant to be the next thing in bringing Virtual Reality into the home. It was meant to bring 3D gaming and a more virtual experience, but instead gave gamers nothing more than a sore neck and crippling headaches. So much so that the creator of the Virtual Boy, – , who had previously been Nintendo’s Golden Boy Gunpei Yoki, lost his job. The console failed to find a market and was a rare blip in the company’s history. Now it is nothing more than a collectable curio and a footnote in gaming history.
The Gamecube suffered from a lack of decent launch titles. The fact the console could not play DVD’s was also a downer, as both the PS2 and XBOX provided that function. If you then factor in that Nintendo were incredibly late in getting the product to market and had seen that particular ship sail into the distance, then you have another failed console on your hands – although to be fair the Gamecube was a pretty decent console.
Which brings me nicely on to the 3DS. We already have the DS, DS Lite and DSi on the market, so why on earth do we need a fourth version ? You may argue that the Gameboy had many variants ; the original brick, the slimline, the Color (yes spelt this way as opposed to Colour), the Pocket, the Advance (which was the one where you couldn’t use Advance cartridges on older machines) and the Micro. However at the end of the day they were fairly similar, and they sold by the bucketload.
The selling point of the 3DS is the fact the games are in 3D, and that my retro friends is the downfall. I have preached this long and hard and as wide as I can but for those of you who haven’t heard me yet, let me tell you this : 3D is a fad. Back in the 1950’s film makers, film studio owners and cinemas came up with a wide variety of technological advances to entice people back to the cinema and to keep them away from the growing success of the television. Of course entertainment options were much simpler back then, television was still relatively new and expensive but it began denting attendance figures.
So they launched 3D, Cinemascope (a wider picture on a bigger screen – which unfortunately sees a film suffer now when shown on television as the film was not made with a small screen in mind), Panavision and even had the novel idea of incorporating large speakers into cinemas to beef up the sound effects – of which a very early example was The Towering Inferno. All well and good I hear you say but it was what the product gave you which is what kept people interested. After a string of highly expensive flops and musicals that no one wanted to see, Hollywood went back to the drawing board to make films we would want to see. In some senses we are still waiting….
The whole 3D thing really hasn’t taken off. I have seen 3D televisions and will admit they do look very good but it doesn’t make me want to run out and buy one. I have no desire to go to the cinema and watch films in 3D (and be charged extra for the privilege) and seeing as there is such little support out there for the format it’s taking a long old time in grabbing the imagination. It’s like HD – you don’t need to see things in HD, so why would I need to see something in 3D I can watch normally ? I just don’t get it.
And herein lies the problem with the 3DS. It’s like a DS except in 3D. All well and good if that’s your sort of thing and sales figures in Europe have been very good. On the flip slide in both the US and Japanese markets, ironically the only numbers that seem to matter one jot when it comes to sales figures, the console has stayed on the shelves. Nintendo have therefore announced sweeping price cuts to boost sales and also offer some free GBA ROMS as a way of sweetening the deal. Now if that doesn’t smell of panic I don’t know what does.
It’s too early to call the 3DS a white elephant but when you are having to slash prices, adjust profit forecasts and see your share price tumble on the basis of that console’ sales alone it might be wise to try and bolt the door before the horse really does get a chance to get through that gate once and for all.
Print article | This entry was posted by RetroBear on August 14, 2011 at 2:33 pm, and is filed under Everything Else, Retro Reviews, Uncategorized. Follow any responses to this post through RSS 2.0. Both comments and pings are currently closed. |
RetroReview : April Amiga Apocalypse – Part Five
about 12 years ago - Comments Off on RetroReview : April Amiga Apocalypse – Part Five
Dateline 27th April 2012 Apart from establishing that the Amiga was far superior to the Atari ST, if you were still playing 8-bit computer games that the Amiga was the way to go and providing an albeit expensive alternative to the fledgling console market, what else have we learned about the Amiga during the…
RetroReview : April Amiga Apocalypse – Part Four
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Dateline 25th April 2012 When I first got my Amiga it came with just 3 games, of which 2 were awesome Ocean Software releases (Batman The Movie and New Zealand Story). The other was F-18 Interceptor and was my first taste of a flight simulator. It was only enjoyable for it’s San Francisco surroundings…
RetroReview : April Amiga Apocalypse – Part Three
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Dateline 23rd April 2012 I’ve always been asked what sort of games I prefer. Do I prefer First Person Shooters ? Well I like the original Goldeneye on the N64 and the early Medal Of Honour/Call Of Duty games, but not the modern versions. I love sports games, although playing anything pre Kick Off…
RetroReview : April Amiga Apolcalypse – Part Two
about 12 years ago - Comments Off on RetroReview : April Amiga Apolcalypse – Part Two
Dateline 21st April 2012 This is most definitely a trip down memory lane which I am going to relish. Looking back at some of the old Amiga games I used to play, it’s funny how many come back to surprise you and also some that shock you. I am hoping that the mix of…
RetroReview : April Amiga Apocalypse – Part One
about 12 years ago - Comments Off on RetroReview : April Amiga Apocalypse – Part One
Dateline 20th April 2012 The Commodore Amiga – a phrase that brings tears of happiness to the eyes of myself. Oh how many happy hours were wiled away in front of my monitor playing on a computer system which had been purchased purely for educational purposes. Yeah right, as if that was going to…
The Retrosection Guide To Car Booting
about 12 years ago - Comments Off on The Retrosection Guide To Car Booting
Dateline 18th April 2012 The weather in March was lovely. Now we have entered April the weather has turned for the worse. Hail, thunder and torrential rain coupled with colder than average temperatures can mean only one thing. Yes, it’s Car Boot season once again. Ah yes you can almost smell the hotdogs and…
RetroComment : GAME saved, but what now to prevent GAME over ?
about 12 years ago - Comments Off on RetroComment : GAME saved, but what now to prevent GAME over ?
It’s finally good to see the future of GAME has now been resolved. The games industry needs a presence on the high street rather than being available in shops selling carrots, slabs of meat and dog food. Whilst it is good that you can get games at supermarkets, this particular product and market needs a…
RetroReview : Mega Drive March Madness Part 6
about 12 years ago - Comments Off on RetroReview : Mega Drive March Madness Part 6
Dateline 31st March 2012 As we say goodbye to the Mega Drive, in closing it is worth saying that this is one of my most favourite machines ever. It looked cool, it played your arcade favourites and brought some arcade quality into the home, producing new gems such as Streets of Rage and Sonic…
RetroReview : Mega Drive March Madness Part 5
about 12 years ago - Comments Off on RetroReview : Mega Drive March Madness Part 5
Dateline 30th March 2012 Sequels and licences, two of my least favourite things. They go together like wood chippings and jam and there are far too many inferior examples of them across all formats of video games. They still produce them to this day, with video game developers chasing that last penny from us…
RetroReview : Mega Drive March Madness Part 4
about 12 years ago - Comments Off on RetroReview : Mega Drive March Madness Part 4
Dateline 29 March 2012 The great joy with Mega Drive collecting is the fact that there are masses of games to pick up and play. Unlike cassette based games, where tapes may have stretched or warped with time, or disk based games where the disc may be damaged or simply perished due to the…
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about 13 years ago
Some wise words there.
I have pretty much given up on handhelds, relying on a smartphone to entertain me for those few minutes (or hours) when I am stuck in an airport, etc.
Whilst I can agree with your argument against the uptake of 3D, the uptake of HD has to be accepted as a good thing.
3D needs special considerations when filming, and knocking out every movie in 3D “just cause” is only going to result in such calamities as “Resident Evil: Afterlife”.
I know hollwood resents HD, for revealing imperfections like never before, but on the whole, HD has added to my movie going experience. With the advent of Blu-Ray, 7.1 surround and ultra large screens, the home experience has been improved beyond anything imaginable 20 years ago.
This will no doubt happen with 3D (imho) as both set and glasses drop in price.
As for gaming… a 4 hour gaming session would leave most with headaches and dizziness; surely enough to deter all but the most keen.
Who knows? Maybe if Apple turn their innovative eye towards 3D gaming, the result maybe something more usable than what we have today.
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