Bringing Past To Present
Retro Reviews
30 Days Of Gaming – Game 12 : Turbo OutRun (Sega Megadrive)
Nov 16th
Dateline : 12th November 2011
The law of diminishing returns applies as RetroBear sees how far a concept can be watered down to the point where it becomes a tarnished memory of a one classic game….
I am sure we all remember the original OutRun game in the arcade. You could hardly miss it especially the big sit down version which looked awesome. The feeling of driving through the USA in a huge red big Ferrari is an endearing image and cemented the game in the annals of video gaming history. Yes it wasn’t all that new a concept – time trial racing – but done with such panache it was hard to ignore.
Then it all went horribly wrong. The home conversions handled by US Gold of all people – a software house with a notorious reputation of screwing up arcade conversions on a level matched only by Activision – ranged from the awful to the downright insulting, with most versions at least missing some parts of the original game.
The Amstrad version arrived nearly 12 months later than the rest and had no sound, the C64 version was pale and lifeless and whilst the 16 bit versions were OK they were nothing special. Arguably the best conversion appeared many years later on the Dreamcast.
With these abominations, so began the bastardisation of OutRun. There was OutRun 3D on the Master System which was pointless unless you had the near £40 3D glasses to go with it. Battle OutRun was OutRun only in name and bore no significance to the original., having more in common with Chase HQ. Then there was OutRun Europa which swapped the scenery for more European locations. Don’t call us, we’ll call you was the verdict of gamers everywhere. It can be argued that until we got to the rather splendid Outrun : Coast to Coast on the PS2 and XBOX, that the spirit of OutRun was found again
Take Turbo OutRun on the Mega Drive. The simple idea being that your Ferrari is now armed with a handy turbo boost enabling you to get to checkpoints quicker. Again it is a simple time attack game and for that it is OK, but it’s not OutRun. You don’t need a turbo boost and you never did with the original. The Mega Drive version is a pretty ropey affair with average graphics, some pretty poor road effects and awful in game music which considering some of the musical masterpieces on this console – Revenge of Shinobi, Streets of Rage – is unforgivable.
One hopes now that OutRun can be laid to rest and that we only remember the original game and the excellent PS2 and XBOX games. Otherwise Turbo OutRun is nothing more than a car game with a flash car and a turbo boost to stop you from reaching for the off switch.
VERDICT : Left in the pits and retiring early once it gets going, Turbo OutRun truly sucks exhausts fumes to a suicidal level
NOTES : Copies available on Amazon start under £2.00 whilst on eBay you’ll have to pay around £5.00.
UP NEXT : One for grapple fans – Super Wrestlemania on the SNES.
30 Days of Gaming – Game 11 : Chase HQ (Amiga)
Nov 13th
Dateline : 11th November 2011
Now this is more like it. Plenty of tyre screeching mayhem, putting the foot to floor and chasing criminals at high speed before ramming them off the road and arresting them. Boy oh boy was Chase HQ a great arcade game ! Surely Ocean can’t screw this one up ? The most anticipated arcade conversion of 1989 comes to the Amiga, and boy is RetroBear in for a shock……..
30 Days of Gaming – Game 6 : WarioLand II (Nintendo Game Boy)
Nov 6th
Dateline : 6th November 2011
Squinting at a small screen isn’t much fun but when a game is a s good as this you can’t go wrong at all. Growing a Village People style moustache RetroBear hops, skips and jumps his way through WarioLand 2…..
30 Days of Gaming – Game 5 : Super Pang (SNES)
Nov 6th
Dateline :5th November 2011
It is the most explosive night of the year and what better way to relax than whipping out your own brand of fiery fun. RetroBear must burst as many balls as he can and light up that dark night with the many bright colours of Super Pang…..
The great thing about arcade conversions is that every now and again a machine which didn’t collect all that many 20p’s gets licensed for the home computer market, and then gets a stunningly good conversion into the bargain. Being a decent arcade smash doesn’t guarantee a belting home conversion – why for example could the Amiga not produce a full arcade version of Bubble Bobble whereas lesser versions contained extra elements missing from the arcade ?
30 Days of Gaming – Day 4 : Rainbow Islands (Sega Master System)
Nov 4th
Dateline : 4th November 2011
Time for a spot of island hopping, clad in a pair of rather snazzy blue dungarees. It’s the sequel to one the best platform games ever but how will it stand up under the critical eye of Retrobear ? Zippy and Bungle need not apply because this Rainbow Island is a puppet free zone…..
30 Days of Gaming – Game 3 : Bionic Commando (NES)
Nov 3rd
Dateline : 3rd November 2011
Going undercover and minus the spandex of Day 2, RetroBear goes for a more bionic look than ever before. Armed with a gun and a bionic extending arm which he uses to tap people on the back from long distances away, it’s the Battle of the Decade : RetroBear v.s Hitler. Hitler ? Really….hmmm well read on !
30 Days Of Gaming – Game 2 : Captain America & The Avengers (Sega Mega Drive)
Nov 2nd
Dateline : 2nd November 2011
Unable to contain his fascination for all things spandex any longer, RetroBear dons his own superhero outfit and in true Kick Ass fashion gets his clock cleaned by the Red Skull and friends. Honestly officer, this Spider-Woman costume was the only one they had left in the shop….
For a time comic book fans like myself longed for the chance to play at being their favourite super-hero. Running round the playground pretending to be Spider-Man was ok but you always felt there was something missing. You had to go to extremes, although wearing ones underpants outside of your trousers seemed a bit daft, and you got some very strange looks. Especially if you hadn’t washed them. Anyway we had the comics and could at least let our imaginations run wild.